Immortals of Aveum Runs at 60 FPS on Consoles, Features FSR2 Support

"As a result, every console version will run at 60fps at your TV’s maximum resolution thanks to the upscaling magic of FSR2," Ascendant Studios confirms.

With Immortals of Aveum mere days away from launch, developer Ascendant Studios has revealed host of new technical details on the magic FPS. Its PC requirements have been revealed in full, with the required specs being quite demanding across all four setups, which range from 1080p/60 FPS to 4K/120 FPS. But what can players expect from the game’s console versions?

Ascendant Studios says that though players on PS5 and Xbox Series X/S won’t be able to tweak their settings as much as the PC audience, the game will run at 60 FPS on every console, while courtesy of confirmed support for AMD’s FSR2, it will also feature resolution upscaling.

“You may not be able to tweak your settings as much, seeing how consoles have much more specific and uniform specs, but that means that we were able to use all this flexibility and modularity to tune the game very carefully to each console’s particular strengths,” the developer says. “As a result, every console version will run at 60 FPS at your TV’s maximum resolution thanks to the upscaling magic of FSR2. So whatever system you’re using, you’ll be getting the best performance you possibly can.”

Immortals of Aveum went gold earlier in the month, and is set to launch early next week, on August 22, for PS5, Xbox Series X/S, and PC. Pre-loading is currently live on PC and Xbox Series X/S, and will go live for PS5 tomorrow.

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