God of War Ragnarok Focuses on Refining God of War (2018)’s Mechanics Rather Than Reinventing Them, Director Says

"Sequels are not always going to be as major a step. They're going to be refined, and they're going to be a continuation," says Eric Williams.

Posted By | On 23rd, Oct. 2022

god of war ragnarok

2018’s God of War has to be one of the most radical reinventions we’ve ever seen for a gaming franchise, and the fact that it managed to do so while also feeling very much like a sequel to its predecessors (and do it well) only makes it that much more of an impressive accomplishment. Obviously, God of War Ragnarokas a direct sequel to the 2018 title, is less concerned with reinventing the wheel, and in a recent interview with GamesRadar, director Eric Williams spoke precisely about that.

“Sequels are not always going to be as major a step. They’re going to be refined, and they’re going to be a continuation – especially in the story space,” he said. “It would have taken us forever to rebuild the whole game and then take on that story. If you liked [the reboot], we’ll give you that [again, but] we’re going to do a lot more refining.”

Williams also gave a few examples of mechanics that Ragnarok brings over from its predecessor and refines them further, including Odin’s ravens and Nornir chests. Of course, the game’s combat has also made several tweaks and improvements to offer a more fleshes out experience.

“The ravens, for instance, I think you’re going to be surprised when you see that that has its own story with its own culmination at the end of the game,” he said. “Even the Nornir Chests, we talk about those in a bit of a different way to think about how and why they’re placed where they are. And we try to acknowledge it all so it all makes sense within the world. But at the same time, we’ve got completely new stuff as well, so I think it works, there’s no reason to get rid of it.”

God of War Ragnarok is, of course, supposed to be the conclusion of the series’ Norse saga, which means that its next instalment, whenever it arrives, will move on to a new mythological settings. Whether that’s something goes hand-in-hand with another gameplay reinvention remains to be seen- but if it does, we can only hope that it will successful replicate the 2018 title’s success.

God of War Ragnarok launches for PS5 and PS4 on November 9.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Genshin Impact – Version 4.0 Launches August 16th, Adds Fontaine and 3 New Characters

Genshin Impact – Version 4.0 Launches August 16th, Adds Fontaine and 3 New Characters

Lynel, Lynette and Fremiment join the roster. Players can also venture underwater for the first time and engag...

Project L – Yasuo Confirmed in New Trailer, Playable at EVO 2023

Project L – Yasuo Confirmed in New Trailer, Playable at EVO 2023

Ahri, Darius and Ekko are also playable at the event, with lead champion designer Alex Jaffe confirming Jinx a...

Devolver Digital Will be Delaying Games to 2024 in a New Showcase Next Week

Devolver Digital Will be Delaying Games to 2024 in a New Showcase Next Week

The publisher has set a "Devolver Delayed" stream for August 7, where it will be highlighting games that are "...

EA Sports FC 24 Deep Dive Trailer Details Improvements to the Matchday Experience

EA Sports FC 24 Deep Dive Trailer Details Improvements to the Matchday Experience

EA Sports FC 24 will feature new, more detailed models for the players, a revamped cloth system, improved ligh...

Baldur’s Gate 3 Developer Has No Plans to be Acquired

Baldur’s Gate 3 Developer Has No Plans to be Acquired

Larian CEO Swen Vincke says he's "certainly not done yet" and says the studio's strength is in him being "very...

The First Descendant Cross-Platform Open Beta Delayed to September

The First Descendant Cross-Platform Open Beta Delayed to September

Originally set for later this month, the free-to-play co-op looter shooter's beta will now run from September ...